# Quickstart

> Create your Endless account, set up your workspace with your brand and social accounts, and send your first prompt from a starter project in five minutes.

Source: https://endless.app/docs/get-started/quickstart

Set up an account and a workspace, then generate your first image. Everything except that
generation is free.

<Steps>
  <Step>
    ### Create your account

    Sign in with Google or Microsoft, or type your email address and paste the code Endless sends
    you.
  </Step>

  <Step>
    ### Set your workspace up

    <Tabs items="[&#x22;You're starting one&#x22;, &#x22;You were invited to one&#x22;]">
      <Tab value="You're starting one">
        A brand-new account has no workspace, so Endless runs a seven-step wizard that
        creates one. The first step offers to read your website or social profile;
        &#x2A;*choose "Enter details manually"** instead — the second action under the
        field. Same questions, answered by you, and you keep control of what Endless
        learns.
      </Tab>

      <Tab value="You were invited to one">
        You skip this entirely. Setup runs once per workspace, not once per person.
      </Tab>
    </Tabs>
  </Step>

  <Step>
    ### Answer the questions

    Every field is optional and **Continue** is always available, so move quickly and fill the gaps
    later.

    * **Brand** — name, what you do, voice and vibe, audience. The one worth typing properly: it
      shapes the tone of everything Endless writes for you.
    * **Social accounts** — Instagram, X, TikTok, LinkedIn.
    * **Reference links** — where Endless reads from.
    * **What to create first** — tunes your first suggestions.
    * **Name the workspace** and its URL. On a workspace that already exists, this step is an
      optional drop for brand guides, decks and PDFs instead, which become assets in your project.
  </Step>

  <Step>
    ### Let it build

    Endless creates your first project, writes what you told it into that project's knowledge, and
    saves your accounts and sources. Then it opens your workspace home with a starter
    prompt already typed in, mentioning the project it just made. Nothing has been sent: read it,
    change it, or send it — that first turn costs credits. Learn more about
    [what that project is for](/docs/concepts/projects).

    <PromptResult
      resultLabel="What comes back (trimmed)"
      result="
  <>
    <p>Five, using what the project already knows:</p>
    <p>1. The outsole before and after a wet-weather test…</p>
    <p>2. The founder answering the question the comments keep asking…</p>
  </>
"
    >
      ```
      Give me 5 content ideas for Northsole this week. @northsole
      ```
    </PromptResult>
  </Step>

  <Step>
    ### Generate your first image

    Open **Image** from the **Tools** section of the sidebar and describe the image you want — or
    select a preset card to fill the composer for you.

    ```
    A matte black bottle on wet stone, backlit at dawn, cinematic haze, shallow depth of field, warm neutral palette
    ```

    Two things to check before sending:

    * **The model.** The picker remembers the last one you used; models your plan doesn't cover
      appear dimmed, with the plan they need named on them.
    * **The cost badge** next to the composer. It updates as you change the model and the settings,
      and it is the number you are actually charged.

    **Add reference** gives the model an image to work from, **Advanced parameters** opens its own
    controls, and **Reset all** puts them back. Send, and the finished image appears in the feed:

    <video src="/docs/videos/generate-an-image.mp4" width="1280" height="720" className="h-auto w-full rounded-lg border border-fd-border" />

    <Callout type="warn" icon="<Coins />">
      Try an image first, not a video. Video models are the expensive end of the
      catalog — one clip can cost more credits than a whole week's free allowance,
      and the cost badge says so before you send.
    </Callout>
  </Step>

  <Step>
    ### Find it again

    Open **Assets**. Your image is the newest thing in it, and the rail on the right narrows the
    library by project, type, date, source and model.

    <ImageZoom src="/docs/screenshots/assets.webp" alt="The Assets library: a search field and Upload button above a grid of generated pictures grouped under a Today heading, each captioned with its name and the model that made it, and a filters rail on the right offering Type, Created by, Date and Source" width="1280" height="720" />

    It is **private to you** until you share it — nobody else in the
    workspace can see it yet, not even an admin. See
    [assets and visibility](/docs/concepts/assets-and-visibility).
  </Step>
</Steps>

## Next steps

<Cards>
  <Card icon="<MsgSparkle />" title="Tour" href="/docs/get-started/tour">
    Every place in the app, one line each — and why a row might be missing.
  </Card>

  <Card icon="<ImageSparkle />" title="Models" href="/docs/concepts/models">
    How to pick a model, and what decides which ones you get.
  </Card>
</Cards>
